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Illinois Pinball Expo Marks 34th Annual Year15 Oct, 2018
Illinois Pinball Expo Marks 34th Annual Year Taking place from October 17 to 20, this years Pinball Expo is set to be the biggest ever. The four day event will include a 24 hour game hall, the annual Flip-Out tournament, autograph sessions, a Pinball Life Expo Open House and information seminars. <br> [more information]
Highway Games
Bandai Namco Showcases New Products at EAS08 Oct, 2018
Bandai Namco Showcases New Products at EAS BANDAI NAMCO Amusement Europe Ltd. (BNAE) has returned from an extremely busy EAS Show in Amsterdam which saw the launch of a raft of new machines and prizes set to dominate the market over the next 12 months and beyond. <br> [more information]
Highway Games
AAMA Meeting an Gala Raises $157,000 For Charity08 Oct, 2018
AAMA Meeting an Gala Raises $157,000 For Charity Taking place in Chicago from October 1 to 5, the American Amusement Machine Association (AAMA) announced their total charitable donation at their annual meeting and gala. Over $141,000 was raised over a 1 month campaign to honor Bay Tek CEO Larry Treankler as well as over $16,000 at the event for AAMA's charitable mission.  [more information]
Highway Games
65" Tomb Raider Cabinet Announced08 Oct, 2018
65" Tomb Raider Cabinet Announced Adrenaline Amusements, the creators of the Tomb Raider arcade machine have announced a 65" standard version of their original cabinet. First hitting the market at the start of the year, the Tomb Raider Deluxe cabinet measures 120" wide. Measuring nearly half the size, the standard version still maintains 4 player game play and motion sensing force feedback guns.  [more information]
Highway Games
New VR Arcade For Orlando Florida08 Oct, 2018
New VR Arcade For Orlando Florida Californian based gaming company Nomadic have partnered with Amsterdam based Vertigo Amusements to create their first Virtual Reality arcade in Orlando, Florida. The arcade, set to open in Fall of 2018 will feature Nomadic's new Zombie Apocalypse shooter game; Arizona Sunshine.  [more information]
Highway Games
Spaces and Sega Join To Open VR In Japan03 Oct, 2018
Spaces and Sega Join To Open VR In Japan American company Spaces, known for their <i>Terminator Salvation: Fight for the Future</i> themed VR attraction have partnered with Sega to open a new VR attraction in Tokyo, Japan. Opening at Sega's Joyopolis in Shibuya, Terminator Salvation will be available to play for an array of game enthusiasts with the location being one of Japan's most popular and famous videogame attractions.  [more information]
Highway Games
Approximately $12,000 Raised For Local Charities at Pinfest Newcastle02 Oct, 2018
Approximately $12,000 Raised For Local Charities at Pinfest Newcastle Taking place over September 22 and 23, all proceeds raised from Pinfest Newcastle are to be contributed to local charities. This year 900 people bought tickets to the 2 day event, generating approximately $12,000. These funds are to be divided between The Westpac Rescue Helicopter, Hunter and Northern Kidney Association and Wesley Mission Newcastle.  <br> [more information]
Highway Games
New Arcade and Gaming Bar in Fortitude Valley02 Oct, 2018
New Arcade and Gaming Bar in Fortitude Valley International hospitality business Funlab Group have opened a new arcade bar in Fortitude Valley, Queensland. The creators of Strike Bowling Bar and Holey Moley Golf Club have recently opened B. Lucky and Sons, incorporating both new and old school games right in the heart of the CBD.  [more information]
Highway Games
The Ellen Show Promotes Bay Tek's Connect 4 Hoops02 Oct, 2018
The Ellen Show Promotes Bay Tek's Connect 4 Hoops Bay Tek's Connect 4 Hoops game has featured on American talk show, Ellen. After airing around the world, the video was then published on YouTube on September 28. The Ellen show is seen to be promoting the game as the talk show host verses professional basketball player, Kobe Bryant.  [more information]
Highway Games
Approximatley $12,000 Raised For Local Charities at Pinfest Newcastle02 Oct, 2018
Approximatley $12,000 Raised For Local Charities at Pinfest Newcastle <span style="display: inline !important; float: none; background-color: transparent; color: rgb(0, 0, 0); font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 13.33px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;">Taking place over September 22 and 23, all proceeds raised from Pinfest Newcastle are to be contributed to local charities. This year 900 people bought tickets to the 2 day event, generating approximately $12,000. These funds are to be divided between The Westpac Rescue Helicopter, Hunter and Northern Kidney Association and Wesley Mission Newcastle. </span><br> [more information]
Highway Entertainment
$100,000 In Prize Money Up For Grabs In Big Buck Championship25 Sep, 2018
$100,000 In Prize Money Up For Grabs In Big Buck Championship The Big Buck Championship is happening again this year, with $100,000 worth of prize money up for grabs. Taking place at the Luxor, Las Vegas, $20,000 will be given away for first prize in the main round and $5000 in the Ladies Tournament. The event will take place on October 27, with qualifications into the championships still open until October 1. [more information]
Highway Games
Bay Tek's Big Bass Wheel Celebrates 10 Years25 Sep, 2018
Bay Tek's Big Bass Wheel Celebrates 10 Years <p style="margin: 0px 0px 10.66px;"><span style="display: inline !important; float: none; background-color: transparent; color: rgb(0, 0, 0); font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 13.33px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;">All of Bay Tek's 190 employee's have celebrated their Big Bass Wheel's 10th birthday. First released in 2008, the Big Bass Wheel has been distributed to nearly 3,500 customers and has acted as the inspiration for a variety of other wheel family sequels distributed by Bay Tek. </span><br style="background-color: transparent; color: rgb(0, 0, 0); font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 13.33px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;"><b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br></p> <font face="Calibri"></font><font size="3"></font><font face="Times New Roman"></font><b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br> [more information]
Highway Games
PAX Aus 3 Day Passes Sold Out Over A Month Before Event24 Sep, 2018
PAX Aus 3 Day Passes Sold Out Over A Month Before Event The most popular ticket option for any PAX event; the 3 day pass is already sold out for PAX Aus. Taking place from October 26-28 in Melbourne, customers still have the option to purchase 1 day passes for either the Friday, Saturday or Sunday options at $67AUD a day. <br> [more information]
Highway Games
Bay Tek Launch New Willy Crash Arcade Game24 Sep, 2018
Bay Tek Launch New Willy Crash Arcade Game Launching a stunt man high above the city sky scrapers, Bay Tek's newest arcade game; Willy Crash is designed to make losing just as fun as winning. The game sees players hold down a plunger to launch Willy from a replicator canon and onto the tops of buildings. <br> [more information]
Highway Games
House of Dead to Launch at IAAPA 201819 Sep, 2018
House of Dead to Launch at IAAPA 2018 <div style="background-color: transparent; color: rgb(0, 0, 0); font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 13.33px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; color: rgb(0, 0, 0); display: inline; float: none; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 13.33px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;">One of the most eagerly anticipated sequels in arcade history, House of the Dead Scarlet Dawn will be launching at this years IAAPA event in Orlando, Florida. Taking place over November 13 to 16, players will be able to enjoy Sega's eagerly anticipated horror shooting game in the new surround sound and 5 dimension experience. </span></div><br> [more information]
Highway Games
Highway Entertainment Seminar at Pinfest Newcastle This Weekend18 Sep, 2018
Highway Entertainment Seminar at Pinfest Newcastle This Weekend Highway Entertainment CEO, Steve Josifovski will be providing a 1 hour seminar at Pinfest Newcastle. Taking place this Saturday from 12.30-1.30pm, Steve will be talking about what makes a successful arcade game, the history of the industry and what he has learnt in his 25 years in the arcade business.  [more information]
Highway Entertainment
4x4 HDMI UHD 4K Matrix Switch18 Sep, 2018
4x4 HDMI UHD 4K Matrix Switch The new 4x4 HDMI UHD 4K Matrix Switch is the latest release in our range of quality video switching systems, all designed to support video resolutions across HDMI 1080p, UHD 4K and 3D formats.<br> [more information]
Converters.tv
BANDAI NAMCO Debut Range of New Products at the EAS Show17 Sep, 2018
BANDAI NAMCO Debut Range of New Products at the EAS Show BANDAI NAMCO Amusement Europe Ltd. (BNAE) is extremely excited to debut a range of new products at the EAS Show that have proven themselves over summer testing. EAS takes place at RAI Amsterdam in the Netherlands, from 25th to 27th September and BNAE will show a range of market-leading titles on stand #2-110. <br> [more information]
Highway Games
2018 MGS Entertainment ShowPress Conference and Signing Ceremony17 Sep, 2018
2018 MGS Entertainment ShowPress Conference and Signing Ceremony Macau Gaming Equipment Manufacturers Association, Nam Kwong Culture And Creativity Industry Co., Ltd. and China National Machinery Industry International Co., Ltd. will coorganize the 2018 MGS Entertainment Show for the first time at the Venetian Macao from 13th to 15th November, 2018.<br> [more information]
Highway Games
Bay Tek Launch Prize Hub LIVE For Remote Access to Machine17 Sep, 2018
Bay Tek Launch Prize Hub LIVE For Remote Access to Machine Bay Tek have introduced a new online portal for game owners to access their Prize Hub remotely. Prize Hub LIVE is available on computer or mobile, and lets owners check inventory, change ticket pricing, upload prize images or change stock quantities all online. <br> [more information]
Highway Games
Oktoberfest Second Title For American Pinball12 Sep, 2018
Oktoberfest Second Title For American Pinball American Pinball have confirmed at the Vancouver Flipout Pinball Expo that their highly speculated second title will be Oktoberfest. The Chicago based company produced their first cabinet, Houdini in 2017.  [more information]
Highway Games
Ardent Leisure Report $90.7m Loss After Sale Of Bowling, Entertainment and Marina11 Sep, 2018
Ardent Leisure Report $90.7m Loss After Sale Of Bowling, Entertainment and Marina Australian business, Ardent Leisure has reported an annual loss of $90.7m for the period of July 1 2017 to June 30 2018. This loss comes after the company sold two of their major businesses; Bowling and Entertainment (sold for $160m) and Marinas ($126m). [more information]
Highway Games
Largest Playable Game and Watch Device Awarded Guiness World Record10 Sep, 2018
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Name="List Table 7 Colorful Accent 6"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Mention"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Smart Hyperlink"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Hashtag"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Unresolved Mention"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0in; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri",sans-serif; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->The largest playable Game and Watch device has been declared by the Guinness World Records. Created by Australian Dr Thomas Tilley, the Nintendo Game and Watch Octopus measures 193cm by 116cm or 6'4" by 3'10". The game is approximatly 17 times bigger than the original pocket sized console. Work on the machine began in May 2017 and concluded in October of the same year. It was then put on showcase in Adelaide in November. [more information]
Highway Games
Sega Debuts New Games At EAS!10 Sep, 2018
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UnhideWhenUsed="true" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" SemiHidden="true" UnhideWhenUsed="true" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" SemiHidden="true" UnhideWhenUsed="true" Name="toc 9"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Normal Indent"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="footnote text"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="annotation text"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="header"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="footer"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="index heading"/> <w:LsdException Locked="false" Priority="35" SemiHidden="true" UnhideWhenUsed="true" QFormat="true" Name="caption"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="table of figures"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="envelope address"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="envelope return"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="footnote reference"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="annotation reference"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="line number"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="page number"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="endnote reference"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="endnote text"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="table of authorities"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="macro"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="toa heading"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Bullet"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Number"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List 4"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List 5"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Bullet 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Bullet 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Bullet 4"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Bullet 5"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Number 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Number 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Number 4"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Number 5"/> <w:LsdException Locked="false" Priority="10" QFormat="true" Name="Title"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Closing"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Signature"/> <w:LsdException Locked="false" Priority="1" SemiHidden="true" UnhideWhenUsed="true" Name="Default Paragraph Font"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Body Text"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Body Text Indent"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Continue"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Continue 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Continue 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Continue 4"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="List Continue 5"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Message Header"/> <w:LsdException Locked="false" Priority="11" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Salutation"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Date"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Body Text First Indent"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Body Text First Indent 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Note Heading"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Body Text 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Body Text 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Body Text Indent 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Body Text Indent 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Block Text"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Hyperlink"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="FollowedHyperlink"/> <w:LsdException Locked="false" Priority="22" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Document Map"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Plain Text"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="E-mail Signature"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Top of Form"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Bottom of Form"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Normal (Web)"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Acronym"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Address"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Cite"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Code"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Definition"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Keyboard"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Preformatted"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Sample"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Typewriter"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="HTML Variable"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Normal Table"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="annotation subject"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="No List"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Outline List 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Outline List 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Outline List 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Simple 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Simple 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Simple 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Classic 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Classic 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Classic 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Classic 4"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Colorful 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Colorful 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Colorful 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Columns 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Columns 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Columns 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Columns 4"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Columns 5"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Grid 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Grid 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Grid 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Grid 4"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Grid 5"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Grid 6"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Grid 7"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Grid 8"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table List 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table List 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table List 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table List 4"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table List 5"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table List 6"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table List 7"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table List 8"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table 3D effects 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table 3D effects 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table 3D effects 3"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Contemporary"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Elegant"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Professional"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Subtle 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Subtle 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Web 1"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Web 2"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Table Web 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Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" SemiHidden="true" Name="Revision"/> <w:LsdException Locked="false" Priority="34" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 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Name="Plain Table 3"/> <w:LsdException Locked="false" Priority="44" Name="Plain Table 4"/> <w:LsdException Locked="false" Priority="45" Name="Plain Table 5"/> <w:LsdException Locked="false" Priority="40" Name="Grid Table Light"/> <w:LsdException Locked="false" Priority="46" Name="Grid Table 1 Light"/> <w:LsdException Locked="false" Priority="47" Name="Grid Table 2"/> <w:LsdException Locked="false" Priority="48" Name="Grid Table 3"/> <w:LsdException Locked="false" Priority="49" Name="Grid Table 4"/> <w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark"/> <w:LsdException Locked="false" Priority="51" Name="Grid Table 6 Colorful"/> <w:LsdException Locked="false" Priority="52" Name="Grid Table 7 Colorful"/> <w:LsdException Locked="false" Priority="46" Name="Grid Table 1 Light Accent 1"/> <w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 1"/> <w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 1"/> <w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 1"/> <w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 1"/> <w:LsdException Locked="false" Priority="51" Name="Grid Table 6 Colorful Accent 1"/> <w:LsdException Locked="false" Priority="52" Name="Grid Table 7 Colorful Accent 1"/> <w:LsdException Locked="false" Priority="46" Name="Grid Table 1 Light Accent 2"/> <w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 2"/> <w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 2"/> <w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 2"/> <w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 2"/> <w:LsdException Locked="false" Priority="51" Name="Grid Table 6 Colorful Accent 2"/> <w:LsdException Locked="false" Priority="52" Name="Grid Table 7 Colorful Accent 2"/> <w:LsdException Locked="false" Priority="46" Name="Grid Table 1 Light Accent 3"/> <w:LsdException Locked="false" Priority="47" Name="Grid Table 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Colorful Accent 6"/> <w:LsdException Locked="false" Priority="52" Name="Grid Table 7 Colorful Accent 6"/> <w:LsdException Locked="false" Priority="46" Name="List Table 1 Light"/> <w:LsdException Locked="false" Priority="47" Name="List Table 2"/> <w:LsdException Locked="false" Priority="48" Name="List Table 3"/> <w:LsdException Locked="false" Priority="49" Name="List Table 4"/> <w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark"/> <w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful"/> <w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful"/> <w:LsdException Locked="false" Priority="46" Name="List Table 1 Light Accent 1"/> <w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 1"/> <w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 1"/> <w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 1"/> <w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 1"/> <w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful Accent 1"/> <w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful Accent 1"/> <w:LsdException Locked="false" Priority="46" Name="List Table 1 Light Accent 2"/> <w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 2"/> <w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 2"/> <w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 2"/> <w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 2"/> <w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful Accent 2"/> <w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful Accent 2"/> <w:LsdException Locked="false" Priority="46" Name="List Table 1 Light Accent 3"/> <w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 3"/> <w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 3"/> <w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 3"/> <w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 3"/> <w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful Accent 3"/> <w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful Accent 3"/> <w:LsdException Locked="false" Priority="46" Name="List Table 1 Light Accent 4"/> <w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 4"/> <w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 4"/> <w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 4"/> <w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 4"/> <w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful Accent 4"/> <w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful Accent 4"/> <w:LsdException Locked="false" Priority="46" Name="List Table 1 Light Accent 5"/> <w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 5"/> <w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 5"/> <w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 5"/> <w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 5"/> <w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful Accent 5"/> <w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful Accent 5"/> <w:LsdException Locked="false" Priority="46" Name="List Table 1 Light Accent 6"/> <w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 6"/> <w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 6"/> <w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 6"/> <w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 6"/> <w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful Accent 6"/> <w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful Accent 6"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Mention"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Smart Hyperlink"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Hashtag"/> <w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true" Name="Unresolved Mention"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0in; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri",sans-serif; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--><span style="font-size:12.0pt;line-height:107%; font-family:" times="" new="" roman",serif;mso-fareast-font-family:"times="" roman";="" mso-ansi-language:en-us;mso-fareast-language:en-us;mso-bidi-language:ar-sa"=""></span>The team at Sega is very excited to unveil TRANSFORMERS Shadows Rising and Daytona Championship USA 42" Standard to the European market at EAS. Euro Attractions Show (EAS) will take place at RAI Amsterdam in the Netherlands, from 25th to 27th September and Sega invites you to visit stands 1-1341 and 1-1342 where there will be a range of new industry-leading games.<br><span style="font-size:12.0pt;line-height:107%; font-family:" times="" new="" roman",serif;mso-fareast-font-family:"times="" roman";="" mso-ansi-language:en-us;mso-fareast-language:en-us;mso-bidi-language:ar-sa"=""></span> [more information]
Highway Games
Tekken 7 Arcade Game Board06 Sep, 2018
Tekken 7 Arcade Game Board <span style="font-size: 13.3333px;">Tekken 7 Arcade Game Board is now available in Arcade Spare Parts.  </span><span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 14.6667px;">Tekken 7 is a fighting game developed and published by Bandai Namco Entertainment and it is the ninth installment in the Tekken series, and the first to make use of the Unreal Engine.  </span> [more information]
Arcade Spare Parts
Andamiro Unveils 13 New NFLPA Player Coins Just Ahead Of Sept. 6 Season Kickoff05 Sep, 2018
Andamiro Unveils 13 New NFLPA Player Coins Just Ahead Of Sept. 6 Season Kickoff Andamiro USA is pleased to announce that it has added 13 new pro players to its roster for its hit game, NFLPA Super Star Football Coins. This arcade gaming innovation reimagines how a skill crane, token pusher and licensed prized content can work together to produce greater entertainment value.<br><br> [more information]
Highway Games
New Look, Venue and Exhibitors Increase Advanced Registration For ACOS 201804 Sep, 2018
New Look, Venue and Exhibitors Increase Advanced Registration For ACOS 2018 London's Autumn Coin Op Show 2018 is reporting a significant increase in visitor registration numbers from this time last year. Set to take place from October 3 and 4, the new Olympia location as of last year will be the shows new location for the foreseeable future.  [more information]
Highway Games
Pinball Magazine No. 5 Out Now04 Sep, 2018
Pinball Magazine No. 5 Out Now Pinball Magazine, originally launched in 2012, has released its yearly 360-page magazine. The new issue released on August 30, 2018 is the magazines biggest issue ever. This edition includes two in-depth articles on 100-year old pinball legend Wayne Neyens.  [more information]
Highway Games
Tetris Championship Coming to Sydney03 Sep, 2018
Tetris Championship Coming to Sydney The Classic Tetris World Championshion is now heading to Sydney after 8 years in the USA. Inspired by the 1990 Nintendo World Championships, tournaments have now been held globally in Europe, Singapore, Hong Kong and Finland.<br> [more information]
Highway Games
Melbourne Welcomes Free Retro Gaming Experience29 Aug, 2018
Melbourne Welcomes Free Retro Gaming Experience <div>Game/On is Melbourne's newest city attraction, turning the QV Square into a gaming world for the month of September. The free attraction will include an arcade zone, gamer v gamer competitions on the arcade machines, an augmented reality scavenger hunt and a party every Friday night of the event. <br></div> [more information]
Highway Games
PAX West Gears Up For Massive Weekend29 Aug, 2018
PAX West Gears Up For Massive Weekend PAX West (Penny Arcade Expo), a massive gaming expo set to take place from August 31 to September 3 in Seattle is gearing up for its 14th year. Previously known as PAX Prime, the 2011 event generated over 70,000 visitors.   [more information]
Highway Games
UK Pinfest a Success, Following 2 Years With No Expo29 Aug, 2018
UK Pinfest a Success, Following 2 Years With No Expo With 111 pinball machines on free play, UK Pinfest saw a big turn out at The Mercure Daventry Court Hotel, England. The event was held at the previous home of the UK Pinball party, hosted by Andrew Heighway from 2010 to 2014. Taking place over August 25 and 26, the expo was the first Pinball expo in England for 2 years. [more information]
Highway Games
Pinball Artist Paul Faris Joins Deeproot Pinball28 Aug, 2018
Pinball Artist Paul Faris Joins Deeproot Pinball Dennis Nordman of Deeproot Pinball has announced Paul Faris, a well-known pinball artist will work with the team to create a hand painted back-glass for a new Deeproot game.  [more information]
Highway Games
Moving Sale - Up to 93% Off26 Aug, 2018
Moving Sale - Up to 93% Off Arcade Spare Parts Ltd is moving to a new location, and we have clearance specials on Wangan Midnight Maximum Tune, Initial D and many arcade spare parts. Sale ends 31st August 2018. <br> [more information]
Arcade Spare Parts
Jersey Jack's Pirates of the Caribbean Now Shipping21 Aug, 2018
Jersey Jack's Pirates of the Caribbean Now Shipping Jack himself from Jersey Jack's performed his legendary cart-wheel on Facebook this week to indicate yet another pinball machine has begun shipping from their factory. The Pirates of The Caribbean Pinball Machine has now landed as its first new home outside the factory; Helicon Brewing, just outside Pittsburgh, USA. [more information]
Highway Games
Philippines Attraction and Amusement Expo 2019 Welcomes Semnox Solutins21 Aug, 2018
Philippines Attraction and Amusement Expo 2019 Welcomes Semnox Solutins The Philippine Attraction and Amusement Expo, taking place from July 10th-12th 2019, is extending a warm welcome to Semnox Solutions, a business who builds holistic IT solutions for the entertainment and leisure industry.  [more information]
Highway Games
First Halo Fireteam Ravens Fly The Nest20 Aug, 2018
First Halo Fireteam Ravens Fly The Nest BANDAI NAMCO has started shipping the first Halo Fireteam Raven product out to the EMEA markets. There are limited numbers of the four-player super deluxe version of the game, which has been hailed as one of the most ground-breaking out-of-home gaming experience in decades.<br> [more information]
Highway Games
Turkey's Annual Amusement Expo, ATRAX Announce Happy Cities Theme20 Aug, 2018
Turkey's Annual Amusement Expo, ATRAX Announce Happy Cities Theme Turkey's annual amusement expo, being held over Feburary 14-16 have announced their 2019 show theme. Taking place at the Istanbul Expo Centre, ATRAX picked the theme, Happy Cities, to showcase the impact the amusement industry has on socialising, activities and the overall happiness of residents in the city. [more information]
Highway Games
MGS Trade Visitor Registration System is Now Available20 Aug, 2018
MGS Trade Visitor Registration System is Now Available 2018 MGS Entertainment Show will be held at The Venetian Macao from 13 to 15 November, now we sincerely invite you to be 2018 MGS "Trade Visitor". [more information]
Highway Games
GTI China Expo 2018 Announces Exhibitors17 Aug, 2018
GTI China Expo 2018 Announces Exhibitors GTI China Expo 2018 announces it key exhibitors for the event. <br> [more information]
Highway Games
Australasian Gaming Expo abuzz at ICC Sydney15 Aug, 2018
Australasian Gaming Expo abuzz at ICC Sydney Australasian Gaming Expo (AGE) opened to a enthusiastic crowd at ICC Sydney this morning, with over 10,000 attendees expected through the doors over the next three days. Now in its 29th year, AGE is the cornerstone for all suppliers and buyers working within the hospitality and gaming industry. [more information]
Highway Games
Football team Convert Night Club Into Arcade15 Aug, 2018
Football team Convert Night Club Into Arcade Kicks Nightclub, a popular Western Sydney location until 1998 has been transformed by the Parmatta Eels (a Sydney based football team) into a bowling centre and arcade. The venue now incorporates a 7 lane bowling alley, redemption and video machines and an XD Dark Ride. <br> [more information]
Highway Games
Homepin's Thunderbirds Now Shipping15 Aug, 2018
Homepin's Thunderbirds Now Shipping The greatly anticipated pinball machine from Homepin; Thunderbirds has now begun shipping. The first 'fully finished' container of machines left the warehouse on August 10. Originally announced in 2014, Homepin promoted the product as being available from 2015. <br> [more information]
Highway Games
Arcooda Pinball Ultra Debuts at Australasian Gaming Expo Today13 Aug, 2018
Arcooda Pinball Ultra Debuts at Australasian Gaming Expo Today Arcooda's Ultra Video Pinball machine will be on display at Sydney's Australasian Gaming Expo<font color="#0066cc"> </font>starting today and spanning over August 15 and 16. Arcooda's machine is the first licensed touch screen video pinball cabinet to be sold on the market as plug and play ready. The company have also worked alongside Farsight Studios (the makers of Pinball Arcade who recreated games such as Addams Family and Medieval Madness for video pinball on mobile, PC, XBOX etc) to create full-sized video pinball tables with back-glass and DMD support.<br> [more information]
Highway Games
Gary Stern to headline Pinfest Australia 201813 Aug, 2018
Gary Stern to headline Pinfest Australia 2018 Gary Stern, founder of Stern Pinball Inc, will be a guest speaker at Pinfest Australia. The event will take place in Newcastle on September 22 and 23 will see the founder of Stern Pinball deliver a 1 hour seminar. Limited seats are still available. <br> [more information]
Highway Games
Sega Starts Production On Standard Daytona Championship USA13 Aug, 2018
Sega Starts Production On Standard Daytona Championship USA Sega has started production on a new smaller, standard version of their <a href="https://www.highwaygames.com/arcade-machines/daytona-3-usa-championship-arcade-driving-machine-17335/" title="" target="_blank">Daytona USA</a>. Known as the Daytona Championship USA Standard, the new model is designed for people will smaller space restrictions. Notable changes between the two versions include a 43-inch monitor as opposed to a 47 and the removal of the dynamic marquee which included a 32-inch monitor. In its place is a yellow Hornet car. <br> [more information]
Highway Games
Bay Tek Release Dreamworks Trolls Ticket Tower13 Aug, 2018
Bay Tek Release Dreamworks Trolls Ticket Tower Bay Tek has revealed a new DreamWorks Trolls theme in its original Tower of Tickets game. The new variations will see the traditional 4-player rotary redemption game include enhanced features as well as well as licensed artwork. <br> [more information]
Highway Games
IAPPA Concludes 10 Year Celebrations With Event at Universal Studios, Florida13 Aug, 2018
IAPPA Concludes 10 Year Celebrations With Event at Universal Studios, Florida IAPPA has announced the conclusion of their one year of centennial celebrations with a private event being held at Universal Studios Florida. Taking place on November 15, participants are encouraged to mingle with new business contacts and friends from the attractions industry around the world. <br> [more information]
Highway Games
Arcooda Pinball Ultra Debuts at Australasian Gaming Expo Tomorrow13 Aug, 2018
Arcooda Pinball Ultra Debuts at Australasian Gaming Expo Tomorrow Arcooda's Video Pinball Ultra machine will be on display at Sydney's Australasian Gaming Expo<font color="#0066cc"> </font>starting tomorrow and spanning over August 15 and 16. Arcooda's machine is the first licensed video pinball cabinet to be sold on the market as plug and play ready. The company have also worked alongside Farsight Studios (the makers of Pinball Arcade who recreated games such as Addams Family and Medieval Madness for video pinball on mobile, PC, XBOX etc) to create a full-sized video pinball table with back-glass and DMD support.<br> [more information]
Highway Entertainment
Play Meter Publisher Retires08 Aug, 2018
Play Meter Publisher Retires <span style="display: inline !important; float: none; background-color: transparent; color: rgb(0, 0, 0); font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 13.33px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;">Carol P. Lally, publisher of Play Meter magazine, has announced her retirement and the subsequent close of the periodical that has faithfully served the coin machine industry for 44 and a half years. </span><br> [more information]
Highway Games